jack_wabba
Comments
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Don’t know if Matt’s reading, but seems Michael have done some really interesting thing with his Loopy Pro. Subscription-not subscription. This is the model many users will accept, I think.
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So, @"Blip Interactive" , whadda you say?
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For me obvious method is: Count how many hours of coding (including post-release patches and those x1,2 coefficient for “unforeseen consequences”) you need to implement a major feature (e.g. audio tracks) Set price for your working hour Set feature price in kickstarter as price and hours multiplied
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I’m A bit late for the party, but… Matt, please email me, when you launch your kickstarter campaign. I would gladly send my 100 $