JWM - Sunrizer Challenge
This was part of a challenge over at the Audiobus forums. This track is 100% synthesised with Sunrizer, sequenced and mixed in Nanostudio 2 and polished in Auria Pro. Rozeta's Particles were used to sequence the blips and bloops at random in the "ambient" section. Enjoy.
Comments
Great stuff !!
Btw also drums were synthetized in Sunrizer ??
Thanks mate. And yes, the drums were synthesised in Sunrizer. Wouldn't be a proper challenge otherwise. I forgot to mention, the only sample I used was an inaudible closed hi-hat acting as a sidechain trigger. I disabled "send audio to parent", set up the compressors and sends, and presto chango. 😎
Oh, and in Auria, I used that brand-spankin new MagicDeathEye compressor to get the track nice and glued prior to Pro-Q2 and Pro-L2.
Hm, ok i'm more and more opened to possibility that i'll try this one... i read positive reviews everywhere
Exactly. A mastering engineer's wet dream, lol. Our mate Doug (SoundTestRoom) has a demo vid out by the way. This authority of demoing all the iOS music things should be the determining factor.
I hear. Well NS2's compressor is perfect for gluing singular tracks, sound design (and trust me, it shows up everywhere in my track), and 90% of my everyday usage, but the trick of MDE is that...
It's impossible to make sound like shit, lol. Most compressors tend to steal a little bit of the high frequencies depending on how hard you slam down on the threshold. Some people call this a "warming effect"? 🤔 Regardless...
The D1/D2 time settings. The time setting knob is basically the timing of the release. Settings 1-4 are your standard type of releases you can find in any compressor. The D1/D2 releases are the magic dual releases. If you were to, say, slam the threshold of a compressor down hard on the master track, you'd notice that the reverb tail will pump right up into the forefront. The dual release eliminates that problem (not that I advocate slamming the threshold down and squashing the bejesus out of your master track) by adding some sort of curvature to the envelope of the release if that makes any sense.
That said, at least you gave it the ol' college try mate. 😉
most probably it's just that subtle difference is beyond treshold of my old ears )
this is true.. parameters are set just to sweet spot. I understand why people like this, you don't need think too much, just tweak some knob and job is done
I'm different, i want to do exactly what i want to do and i want to have everything under control - if i want to set 10 ms attack and 50 ms decay with 1:2.5 ratio and threshold -8.5dB i want to set it exactly like that ... If i WANT to sound it "bad" (eg pushing compressor on the edge of it's parameters range), i'm doing it on purpose.. That's why always like more surgical totally transparent not-coloring compressors with full range of parameters, not those tuned just to "sweet spot" area..
Anyway i'm glad i tried it. Now i can sleep well knowing that i really don't need it
But UI is nice
btw i messed my previous post - i wanted to edit it, then it posted it twice so i deleted previous copy but after refresh there was no post at all.. good you managed do reply with full quote before i fucked it up ))